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Notepad နဲ႕...ဂိမ္းတစ္ခုဖန္တီးၿခင္း..

သူမ်ားေတြေရးထားတဲ့Game ေတြကိုေဆာ့ရတာပ်င္းလာၿပီ......
အခုကိုယ့္ဘာသာSnake Game ေရးၿပီးေဆာ့ရေအာင္.......
ပထမ..ေအာက္ကေပးထားတဲ့Code ေတြကိုကူးလိုက္ပါ....
<html>
<head>
<meta charset="utf-8" />
<title>Play Snake Game</title>
... <style type="text/css">
body {text-align:center;}
canvas { border:5px dotted #ccc; }
h1 { font-size:50px; text-align: center; margin: 0; padding-bottom: 25px;}
</style>
<script type="text/javascript">
function play_game()
{
var level = 160; // Game level, by decreasing will speed up
var rect_w = 45; // Width
var rect_h = 30; // Height
var inc_score = 50; // Score
var snake_color = "#006699"; // Snake Color
var ctx; // Canvas attributes
var tn = []; // temp directions storage
var x_dir = [-1, 0, 1, 0]; // position adjusments
var y_dir = [0, -1, 0, 1]; // position adjusments
var queue = [];
var frog = 1; // defalut food
var map = [];
var MR = Math.random;
var X = 5 + (MR() * (rect_w - 10))|0; // Calculate positions
var Y = 5 + (MR() * (rect_h - 10))|0; // Calculate positions
var direction = MR() * 3 | 0;
var interval = 0;
var score = 0;
var sum = 0, easy = 0;
var i, dir;
// getting play area
var c = document.getElementById('playArea');
ctx = c.getContext('2d');
// Map positions
for (i = 0; i < rect_w; i++)
{
map[i] = [];
}
// random placement of snake food
function rand_frog()
{
var x, y;
do
{
x = MR() * rect_w|0;
y = MR() * rect_h|0;
}
while (map[x][y]);
map[x][y] = 1;
ctx.fillStyle = snake_color;
ctx.strokeRect(x * 10+1, y * 10+1, 8, 8);
}
// Default somewhere placement
rand_frog();
function set_game_speed()
{
if (easy)
{
X = (X+rect_w)%rect_w;
Y = (Y+rect_h)%rect_h;
}
--inc_score;
if (tn.length)
{
dir = tn.pop();
if ((dir % 2) !== (direction % 2))
{
direction = dir;
}
}
if ((easy || (0 <= X && 0 <= Y && X < rect_w && Y < rect_h)) && 2 !== map[X][Y])
{
if (1 === map[X][Y])
{
score+= Math.max(5, inc_score);
inc_score = 50;
rand_frog();
frog++;
}
//ctx.fillStyle("#ffffff");
ctx.fillRect(X * 10, Y * 10, 9, 9);
map[X][Y] = 2;
queue.unshift([X, Y]);
X+= x_dir[direction];
Y+= y_dir[direction];
if (frog < queue.length)
{
dir = queue.pop()
map[dir[0]][dir[1]] = 0;
ctx.clearRect(dir[0] * 10, dir[1] * 10, 10, 10);
}
}
else if (!tn.length)
{
var msg_score = document.getElementById("msg");
msg_score.innerHTML = "<a href=http://www.kelvineinstein.blogspot.com>Thank you for playing game.Created by Kelvin Einstein<a/><br /> Your Score : <b>"+score+"</b><br /><br /><input type='button' value='Play Again' onclick='window.location.reload();' />";
document.getElementById("playArea").style.display = 'none';
window.clearInterval(interval);
}
}
interval = window.setInterval(set_game_speed, level);
document.onkeydown = function(e) {
var code = e.keyCode - 37;
if (0 <= code && code < 4 && code !== tn[0])
{
tn.unshift(code);
}
else if (-5 == code)
{
if (interval)
{
window.clearInterval(interval);
interval = 0;
}
else
{
interval = window.setInterval(set_game_speed, 60);
}
}
else
{
dir = sum + code;
if (dir == 44||dir==94||dir==126||dir==171) {
sum+= code
} else if (dir === 218) easy = 1;
}
}
}
</script>
</head>
<body onload="play_game()">
<h1>Play Snake Game</h1>
<div id="msg"></div>
<canvas id="playArea" width="450" height="300"><a href="http://www.kelvineinstein.blogspot.com">Sorry your browser does not support HTML5</a></canvas>
</body>
</html>

ၿပီးရင္...အဲ့ဒါကို...yourname.html  လို႕ေပးလိုုက္ပါ.......ၿပီးရင္ဖြင့္ၿပီးေဆာ့လိုက္ပါ......
သူငယ္ခ်င္းေတြကိုၾကြားခ်င္တယ္ဆိုရင္ေတာ့......Upload Site တစ္ခုမွာတင္ၿပီး....Link ေတြကိုၿဖန္႕လုိက္ေပ့ါ.......

Penulis : Einstein Kelvin ~ Sebuah blog yang menyediakan berbagai macam informasi

Artikel Notepad နဲ႕...ဂိမ္းတစ္ခုဖန္တီးၿခင္း.. ini dipublish oleh Einstein Kelvin pada hari Sunday, August 5, 2012. Semoga artikel ini dapat bermanfaat.Terimakasih atas kunjungan Anda silahkan tinggalkan komentar.sudah ada 0 komentar: di postingan Notepad နဲ႕...ဂိမ္းတစ္ခုဖန္တီးၿခင္း..
 

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